中文简介:
本书从建筑学的视角来观察现代电子游戏世界,利用地图、图表和图形插图为虚拟世界的建设艺术提供了新的视角。《视频游戏图册》通过全景地图、复杂的分解图和详细的插图展示了12个知名视频游戏世界的旅程,提供了一种有趣的新方式,让人们利用实践和严谨的现实世界建筑理论,来看待这些受人喜爱的虚拟世界。本书通过200多幅微观和宏观的详细插图,详尽地探讨了诸如《我的世界》、《刺客信条:大革命》和《最终幻想VII》等题材游戏,每幅插图都配有评论和建筑理论。受高端建筑专著的影响,该书精心设计了微小细节,其制作过程也很复杂。本书用五种颜色印刷,通篇使用霓虹灯墨水,是Luke Caspar Pearson和Sandra Youkhana工作的结晶,其中包括在伦敦大学巴特利特建筑学院创建视频游戏城市主义工作室,促进游戏技术在建筑教育中的应用。
英文简介:
A dazzling look at modern videogame worlds seen through an architectural lens, utilizing maps, diagrams and graphic illustrations to offer new perspectives on the art of virtual world building. Videogame Atlas presents a journey through twelve well-known videogame worlds via panoramic maps, intricate exploded diagrams and detailed illustrations. The book offers a playful new way of seeing these beloved virtual worlds using the practices and academic rigour that underpins real-world architectural theory.Titles such as Minecraft, Assassin's Creed Unity and Final Fantasy VII are explored in exhaustive detail through over 200 detailed illustrations of the micro and macro, each with supporting commentary and architectural theory. Taking influence from high-end architectural monographs, the book is carefully designed to the smallest of details and its production is intricately executed. This book, printed in five colours, with neon ink throughout, is a culmination of Luke and Sandra's work, which includes founding the Videogame Urbanism studio at the Bartlett School of Architecture, UCL that promotes the use of game technologies in architectural education.